![]() ![]() Simple Route, although pretty long! First hero point is pretty far down (yes, again). Portals would be lovely for the ley-line parts, of course! Always experiment! Remember that AB requieres ley-line gliding to be quick with the run. This is a route I've finalized, although it most likely can be better. This waypoint can get you back into the battle just as fast. This mob can down and kill you very quickly. Make sure you grab the last waypoint first, before you attempt the Hero Point. The third Hero Point requieres you to get to the highest point of the "Noble Ledges", later on jump on the huge vine, run for a while and then glide over to the Golem hero point. You need to land ON the hero point, otherwise you'll die. You need to find the open spot in the "tree". The second Waypoint is, once agaaaain, a free-fall. You need to glide over to the Hero Point "room" though. Three hero points to do! Almost done, phew! The first Hero point I do is the one where you follow the path up from the waypoint itself, very shortly jump to the right on the vines and make my way to where the Mastery Point is. * Bouncing mushrooms (for the second part) and updraft needed. You can use the bouncing mushrooms if you want. You'll later on have to run up to the top. The quickest way to get through this place is to use updrafts and bouncing mushrooms. This path can be annoying due to the mobs being there. Portals will be needed in case people don't have the mastery. The second part is another free-fall hero point. Another route purely to get a Waypoint that will be used later on. Make sure you have a portal to help people up. * The second waypoint requieres the bouncing mushroom mastery. The second Hero Point takes a little longer to get to. Then open your glider again at the correct time. #Gw2 verdant brink strongbox free#You need to jump down from the vines, free fall pretty far down and The closest Hero Point on this route is very similiar to the last one on Light Blue Route. Basic route to the Waypoint! This is a pretty important Waypoint to get! * Make sure you don't open your glider on the updraft! * Although you can use bouncing mushrooms at the first HP, they are not needed to get to the Hero Point. You need to open your glider when the Hero Point gets visible. The second HP on this route requieres you to get to the small bridge and then Make sure your squadĬlears the hill from all the mobs - they can interrupt you while you're communing. The first HP on this route, is the wyvern one. There are annoying mordrem mobs on the way. Make sure you glide as much as possible. There's also a strongbox on the way down. Make sure you tell people to stop on the branches to let them "refresh" the glider. (Grab the Canopy and then glide over to the Hero * Vampire HP is a strong monster that heals off of people that are downed. Make sure you start out with Creeping Crevasse HP and do the Vampire Hero Point LAST (after all the routes, or before the canopies are gonna dissapear). Good thing is to start out 20ish minutes before the choppers appear aswell. Killing them shouldn't be a problem at all, especially with a large group. The only downside is that I couldn't find a good route where you don't use the Waypoints way too often. This map have the easiest to-get-to Hero Points. Otherwise you'll most likely have to help out a lane. You'll want to be done with VB before the AB octovine starts. Make sure you time the start of the HP run/train well timed with the meta events. You need to provide with the information about the next Hero Point - what does it requiere of you to get there? ( Portals are insanely great tool. Sometimes even necessary. I encourage you to grab a quick 5-10 minute break in between the maps. Each map takes approximitely fourtyfive minutes to one hour. Alot of people will ask for this one. There might be more mobs during the night, but the canopies will make it easier to access for example the Vampire hero point. Make sure you do the Vampire HP last, or basically before the choppers dissappear. The best time to start out in VB is 20ish minutes before the choppers appear. The place where I start, is the Shipwreck Peak Waypoint . This is the map that everyone will have decently easy access to. The most important thing to remember is that you always should start out with Verdant Brink. Remember, though, that this is only one way of many, many more! Sup! If you want to learn a route for a HP train through the HoT maps, you've come to the right place! ![]()
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